In line with Steam, I’ve clocked almost 350 hours enjoying Left 4 Lifeless 2. That’s lower than the two,300 hours I’ve put into Workforce Fortress 2 and the almost 900 I spent in Apex Legends earlier than shifting on, however I’m fairly sure it’s ok for third place on my all-time record. The determine is staggering: That’s 14 and half days of my life, enjoying a sport with about 10 hours of content material. That doesn’t even embody the ample time I spent enjoying its predecessor, both.
All of that is to say that, even when Turtle Rock Studios hadn’t drawn its personal parallels between its new co-op zombie shooter and the franchise it launched again in 2008, I don’t suppose I might presumably cease myself. Almost each facet of Again 4 Blood, proper right down to its title, invitations direct comparability with Left 4 Lifeless.
The excellent news for Turtle Rock is that Again 4 Blood doesn’t instantly collapse underneath the burden of the comparability, even with the added heft on my nostalgia. From a gameplay standpoint, the studio’s newest tackle the idea retains every little thing that labored in regards to the older video games totally intact, after which layers on some pretty strong concepts.
You’re nonetheless choosing from a gaggle of playable survivors (now known as Cleaners) and heading from protected room to protected room throughout maps filled with widespread contaminated (now the worm-infested Ridden) and particular variants which can be more durable to kill and extra {powerful}. You’re nonetheless looking by rooms as you go for brand spanking new weapons, ammo, throwables like molotovs and pipe bombs, and therapeutic provides. And there’s nonetheless an AI Director controlling the ebb and stream of enemies all through every marketing campaign map, conserving the strain as much as be sure you by no means really feel too comfy.
Every part right here performs simply in addition to in Left 4 Lifeless, albeit with loads of fashionable conveniences. You’ll be able to goal down the sights of any weapon, not simply scoped ones. The aims it’s worthwhile to accomplish in every degree are extra diversified, although nonetheless largely within the mould of Left 4 Lifeless 2’s choices: maintain out till assist arrives, discover objects randomly scattered round an space and cargo them up, or run a gauntlet to get to the protected room whereas the Director throws every little thing it has at you. The most important addition is devoted boss fights towards a handful of rarer Ridden variants, just like the towering Ogre, that may dish out injury and take a ton of bullets to convey down if the Cleaners don’t coordinate. Aside from one memorable (and fairly difficult) part close to the top, it’s not as dramatic a change as you may count on, although.

The larger shake-up comes from the broader number of choices among the many lower-tier particular Ridden. Right here, every archetype has three mutations. The Tallboy, as an example, can smash you along with his overgrown arm, however the similar-looking Crusher can truly squeeze you with it, immobilizing you and doing injury over time. Likewise, the Stalker can pounce on you to tug you away from the group, like a mix of Left 4 Lifeless’s Hunter and Jockey, however the Stinger can launch harpoons to pin you down. The facility units are all very considerate in a means that makes it clear Turtle Rock put plenty of thought into what labored and what didn’t in Left 4 Lifeless. And since every mutation chain shares the same silhouette, it takes barely longer to determine precisely what sort of risk you’re up towards, which helps ratchet the strain.
However essentially the most integral addition to the system comes by Again 4 Blood’s card system. Basically, the sport permits you to accumulate and construct playing cards that enhance your talents in fight or survivability. Enjoying any content material provides you provide factors you may spend to earn new playing cards (in addition to cosmetics for the weapons and Cleaners). You’ll be able to then assemble these right into a deck, which can at all times floor the identical 15 playing cards in the identical order as you play. Earlier than every match begins, you may decide out of your hand, made up of the following few playing cards within the deck, to enhance your probabilities. Every Cleaner will get a default card with set perks and a beginning weapon loadout, as nicely.
What’s extra, throughout every mission you’ll discover and earn a foreign money known as copper, which you’ll spend at outlets in protected rooms to unlock weapons, attachments, and different provides. Taken with the cardboard system, this makes for a way more proactive, strategic sport than something in Left 4 Lifeless, the place you had been largely on the mercy of no matter you present in a given playthrough. Playing cards imply you even have freedom to construct out a personality geared in the direction of a sure playstyle. I’m unsure how a lot depth there may be in the long term, however my intestine feeling is rather a lot. I’m not typically a fan of injecting playing cards into video games, however Turtle Rock’s method actually works right here so as to add a light-weight RPG layer onto acquainted gameplay.
One of many much less profitable choices in Again 4 Blood, nevertheless, is the best way it constructions its marketing campaign. Slightly than treating clusters of maps as standalone experiences, there’s a linear development from starting to finish. (You might join the dots right into a single story in Left 4 Lifeless and particularly Left 4 Lifeless 2, however every marketing campaign was nonetheless handled as its personal factor from a gameplay perspective.) Whereas this does permit the sport to inform a narrative of types, culminating in an enormous boss-fight showdown, the precise narrative is pretty slight.
The larger influence of this method is in how one can truly play the sport. If you wish to give the large Act 4 finale a go, you’ll want to finish all of Acts 1 by 3 first, one by one. Whereas the bottom problem will allow you to begin from any degree in an act you’ve already progressed to, on increased difficulties it’s worthwhile to work by chunks of a number of maps to unlock a brand new start line, making it unattainable to inch your means ahead. You’ll be able to take a shortcut if you happen to hop in instantly with a pal who’s already unlocked extra of the sport, however you received’t get credit score for the maps you didn’t personally full, so that you received’t have the ability to begin on these sooner or later. You’ll be able to’t even quickplay for acts you haven’t already unlocked your self on a given problem.

The method is admittedly somewhat restrictive, and in my expertise it led to longer than anticipated matchmaking instances. If I began from the start of an act, I might get in inside a minute or so. However beginning in the course of an act meant I typically needed to sit on the matchmaking display for an excellent 10 minutes earlier than it paired me up with anybody. Thus far, I’ve solely completed the marketing campaign on the bottom problem—nonetheless loads of a problem once you’re counting on matchmaking and virtually nobody makes use of their mic—and the truth that I can’t skip straight to the acts I loved most on a better problem looks like an pointless barrier in a sport so targeted on co-op and replayability.
One other main change from Left 4 Lifeless is the best way Again 4 Blood approaches its aggressive mode. As an alternative of permitting gamers to commerce off on runs of the identical campaigns, enjoying as both the Ridden or the Cleaners after which swapping sides, Turtle Rock has opted for a smaller, extra self-contained mode known as Swarm. You’re nonetheless taking turns to see who can survive the longest, however now the motion is stationary, confined to particular person sections of the marketing campaign maps. Because the Ridden crew spawns in repeatedly as completely different mutated specials to attempt to take down the Cleaners, a harmful cloud of bugs regularly closes in, making the playable space smaller and smaller. By the point you’ve survived for round 6 minutes, the realm is so small that loss of life is all however assured. In essence, Swarm performs like a hybrid of Horde mode, battle royale, and Left 4 Lifeless’s Versus mode.
Anybody who hung out in Versus is aware of it had steadiness points, with the very best groups of Survivors primarily sprinting by maps as quick as potential and all however essentially the most organized groups of Contaminated powerless to cease them. Even when Left 4 Lifeless 2 launched new specials to the combo to counter the simplest techniques, issues nonetheless felt a bit off. And every little thing trusted which participant randomly spawned in because the omnipotent Tank—just about your one shot at doing a ton of efficient injury.
A lot of Swarm appears designed to confront these points head-on. There’s no Tank analogue, and the better number of completely different Ridden varieties imply you’ll at all times have an opportunity to contribute meaningfully to an assault push once you’re on that crew, with a number of viable methods and synergies to counter a robust crew of Cleaners. Have the Stinger pin somebody down with a Harpoon whereas the Retch spews acid on them, and also you’re going to do plenty of injury.

Nonetheless, the most important subject from Left 4 Lifeless stays: Matches are sometimes horrendously lopsided, as a result of sturdy teamwork trumps all. If something, that the cardboard system carries over right here makes coordination much more very important. It’s simply arduous to discover a sport of Swarm the place one crew doesn’t stomp the opposite so arduous that individuals depart by the top of the primary spherical. Positive, the sport makes some changes to attempt to make up the distinction for the shorthanded crew, however it’s by no means sufficient. When you’ve bought a core group of mates you may play with and strategize on mic, you’re going to remain aggressive and have enjoyable. When you’re matching up with randos, you’re going to have plenty of irritating losses.
However that’s probably not the place Again 4 Blood comes up brief to me. The rationale I’ve spent greater than two weeks of my life with the Left 4 Lifeless video games isn’t that they’re completely balanced or designed, both as co-op or aggressive experiences. It’s as a result of they had been nice locations to hang around. I made mates there. I stored up with mates there. When I discovered myself with free time, I killed it killing zombies in that enjoyable, acquainted house. The characters had sharp, entertaining, and infrequently genuinely humorous banter that stored the temper energetic, even when my crew was being stomped on increased difficulties. The maps and eventualities, particularly within the sequel, had been imaginative and memorable. I haven’t booted up Left 4 Lifeless 2 in a decade, however I can vividly recall speeding round a shopping center atrium, making an attempt to fill a automotive with gasoline cans whereas Hunters ping-ponged off the heights above. I might in all probability nonetheless draw parts of the Darkish Carnival theme park map from reminiscence.
If there’s anyplace Again 4 Blood stumbles, it’s right here. The world of Fort Hope and Evansburgh, together with the survivors that occupy it, are too bland for me to see myself ever forming any actual attachment to any of them. Environments look advantageous and play nice, however they virtually all fall into the identical gritty, post-apocalyptic mould. Already, they’re beginning to congeal collectively in my thoughts right into a single drab mass. One notable exception—a finale the place it’s worthwhile to maintain out in a bar whereas Motörhead’s “Ace of Spades” blares on the jukebox—looks like little greater than a touch on the character the sport may need had.
Now, I received’t go as far as to say the sport’s eight playable Cleaners come up fairly that brief. Every character does have a number of defining traits that separate them from the remaining, to make sure, however the moment-to-moment writing can’t actually maintain up its finish of the discount. Dialogue by no means crackles, and the characters by no means bounce off each other in any actually memorable means. Most of what everybody says throughout gameplay looks like the identical largely generic callouts, and the cutscenes bookending acts are too brief and action-focused to spherical anybody out.
Extra conspicuous is the absence of any actual levity throughout gameplay. Sure, there are makes an attempt at comedy, however I wouldn’t say they’re nice. One bit from Holly in regards to the phrase “taking pictures fish in a barrel” went on for thus lengthy and not using a strong punchline it felt like I’d one way or the other loaded into Fort Hope’s very disappointing open mic night time. Turtle Rock appears to grasp the required aid humor and lightheartedness can present in a sport that may be virtually oppressive in its problem, however the execution on that entrance is missing.

And it’s definitely no assist that the survivor whose perks attraction to me essentially the most, Hoffman, is a conspiracy-theory-obsessed prepper. Left 4 Lifeless’s Nick and Francis weren’t essentially likeable, however they had been prickly in an endearing means. And extra importantly, you didn’t acquire or miss out on any gameplay advantages by choosing them. In Again 4 Blood, to maximise my probabilities I’ve to take the perks of the characters, and never simply their personalities, under consideration. Hoffman’s bonus ammo and additional grenade slot attraction essentially the most to my playstyle, so I’m pressured to endure him referring to himself within the third particular person and saying dumb shit. Each time he opens his smug mouth, all I can take into consideration is that absent a zombie apocalypse he would one-thousand % be posting rants in regards to the Maricopa County Board of Elections on Fb.
That is in the end my largest—and maybe solely—substantial gripe with Again 4 Blood: It’s a sport I’ve enjoyable enjoying, with a design that well and pretty unobtrusively encourages me to maintain replaying all its content material, however I’m not feeling any spark that makes me need to replay it, absent the dangling carrots of recent sport design. I loved enjoying by the sport, and I would dive in a number of extra instances with mates, however even with all of the skins and playing cards to unlock and problem ranges of grasp, I don’t really feel drawn to maintain coming again 4 extra.
Perhaps the world has modified. Perhaps the tastes of the gaming public have modified. Perhaps the issue is narrower than that, and it’s simply that I’ve modified. However regardless of the underlying trigger, in my eyes Again 4 Blood by no means crests the hill from being an excellent co-op zombie shooter to an incredible one. Turtle Rock has crafted a non secular successor full of loads of sensible improvements and modernizations however didn’t recapture the magic that made Left 4 Lifeless iconic. Again 4 Blood, then, nails the successor half, however comes up a bit brief on the spirit.