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Call of Duty Modern Warfare 3 February 13 Patch Notes: Full Update Notes and More

Name of Responsibility: Fashionable Warfare 3 is the newest entry throughout the iconic collection, and with the sport now being launched worldwide, we’re slowly approaching the discharge of the brand new Season.

Season 2 is bringing a number of content material to the sport, which additionally features a contemporary rank reset for gamers, and a brand new probability to earn rewards.

Now, they’ve gone forward and pushed a brand new patch dwell for gamers, and right here’s all of the patch notes for February 13, 2024.

Name of Responsibility Fashionable Warfare 3 February 13 Patch Notes: Full Replace Notes and Extra

The model new season is arriving on February 7, 2024, and slightly below every week later, they’ve gone forward and shipped a model new replace.

Right here’s all of the patch notes.

STABILITY & PERFORMANCE

  • Addressed a crash that occurred throughout offline play whereas deciding on a Weapon or Operator.

MULTIPLAYER

UIX

  • Bug Fixes
    • Resolved varied points inflicting the participant to be unexpectedly kicked again to the menu.
      • Viewing Status Calling Playing cards
      • Filtering Locked Operator Challenges
      • Eradicating choices from Fast Settings
    • Previewing Weapon Completionist rewards will not trigger the menu to change into inoperable.
    • Addressed a problem stopping the Activate Armory Unlock immediate for Controller inputs from functioning.
    • Changed placeholder title for the Imago RAM-9 Submachine Gun Camo.
    • Changed placeholder reward pictures within the Horde Hunt Occasion menu.

GAMEPLAY

  • Bug Fixes
    • Akimbo Weapons will now be displayed correctly after infiltrating maps through an elevator.
    • Addressed a problem stopping Hybrid Optics from being toggled whereas a Comb Attachment is provided on the BP50 (Assault Rifle).

PROGRESSION

  • Elevated XP earned for the primary Problem in Week 1 from 1,000 to 2,500.
  • Elevated Bonus XP per Match for utilizing a Featured Operator Pores and skin throughout an Occasion from 1,000 to 2,500.
  • Eliminated purpose down sight requirement from the RAM-7 (Assault Rifle) Cast Camo Problem.
    • Get 10 Operator Kills whereas Sliding with the RAM-7.

MAPS

  • Operation Tin Man (Conflict)
    • Gamers can now respawn at Tactical Insertions positioned within the South Lookout space.

MODES

  • Hordepoint
    • Dying whereas an Insta-Kill Powerup is lively will not trigger it to deactivate.
    • Zombies will now prioritize Operators over Killstreaks and Subject Upgrades.
    • Stun Grenades will now quickly stun Zombies.
  • Crew Gun Sport
    • Performing a Ending Transfer will now deduct Rating from the enemy group.
    • Melee Kills and Setbacks at the moment are correctly tracked on the After-Motion Report Scoreboard.
  • Non-public Match
    • Adjusted sport guidelines to align with the Aggressive Settings v1.1 ruleset whereas a CDL sport mode is chosen.
      • Dynamic Map Components (World)
      • Subsequent Zone Reveal Time (Hardpoint)

WEAPONS & ATTACHMENTS

» Submachine Weapons «

  • Striker 9
    • Elevated enemy nameplate reveal distance from 33m to 38.1m (+15%).
    • Decreased hipfire unfold whereas firing by 6%.
    • Decreased recoil gun kick from 54.93deg/s to 35deg/s (-36%).
    • Elevated horizontal recoil from 9.70deg/s to 16.17deg/s (+67%).
    • Elevated vertical recoil from 40.65deg/s to 50.93deg/s (+25%).
    • Added the flexibility to purpose down sight whereas sliding.
    • Elevated bullet velocity from 540m/s to 560m/s (+4%).
    • Elevated most harm from 29 to 32 (+10%).
    • Elevated near-medium harm from 25 to twenty-eight (+12%).
    • Decreased minimal harm from 20 to 18 (-10%).
    • Elevated most harm vary from 10.7m to 14m (+31%).
    • Decreased medium harm vary from 22.9m to twenty.3m (-11%).
    • Decreased near-medium harm vary from 35.6m to 27.9m (-21%).

Mild Machine Weapons «

  • TAQ Evolvere
    • Elevated motion pace from 4.4m/s to five.1m/s (+16%).
    • Decreased fee of fireside from 706rpm to 500rpm (-29%).
    • Elevated most harm from 34 to 40 (+18%).
    • Elevated most harm vary from 35.6m to 40.6m (+14%).
    • Elevated medium harm vary from 40.6m to 53.3m (+31%).
    • Elevated head harm multiplier from 1.2x to 1.4 (+17%).
    • Elevated neck, upper-torso, upper-arm, and lower-arm harm multipliers from 1x to 1.2x (+20%).
    • Elevated goal flinch from 0.5n to 0.8n (+60%).
    • 556 Belts (Magazines)
      • Elevated motion pace profit by 16%.
      • Added 40% hipfire unfold discount profit.
      • Elevated purpose down sight time profit by 15%.
      • Elevated purpose down sight motion pace profit by 17%.
      • Added fee of fireside profit at 857rpm.
      • Decreased most harm from 34 to 30 (-12%).
      • Decreased medium harm from 30 to 24 (-20%).
      • Elevated head, neck, and upper-torso harm multipliers from from 1.1x to 1.2x (+9%).

» Sniper Rifles «

  • Longbow
    • JAK Tyrant 762 Equipment
      • Decreased purpose down sight time from 470ms to 390ms (-17%).
      • Elevated purpose down sight motion pace from 2.5m/s to 2.8m/s (+12%).
      • Added 30% hipfire unfold discount profit.

» Handguns «

  • WSP Stinger
    • Elevated recoil gun kick from 31.05deg/s to 57.96deg/s (+87%).
    • Decreased horizontal recoil from 28.39deg/s to 18.64deg/s (-34%).
    • Elevated vertical recoil from 33.65deg/s to 35.2deg/s (+5%).
    • Elevated most harm from 24 to 29 (+21%).
    • Elevated near-medium harm from 23 to 24 (+4%).
    • Elevated medium harm from 18 to twenty (+11%).
    • Elevated minimal harm from 15 to 18 (+20%).

 Attachments «

  • No Inventory
    • Eliminated hipfire crosshair sway.

PERKS

  • Murderer Vest
    • Resolved a problem stopping Deadly Tools from being geared up.

KILLSTREAKS

  • Wheelson-HS
    • Zombies can now be run over and killed in Hordepoint Mode.

GAMEPLAY

  • Maps & Modes
    • CDL Hardpoint
      • Sub Base Hardpoint has been quickly faraway from the Ranked Play map pool.
  • Content material Restrictions

GAMEPLAY

  • Perk-A-Colas
    • PHD Flopper
      • Addressed a problem that prevented PHD Flopper from defending gamers towards varied harm sources

 

KILLSTREAKS

  • Sentry Turret
    • Adjusted the quantity of lively Sentry Turrets gamers can place at a single time to 3 to enhance server stability.

 

STABILITY

  • Added varied crash and stability fixes.

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