Sledgehammer Video games listened to group suggestions and launched a Trendy Warfare 3 replace that addresses enemy visibility, weapon balancing, and extra.
Trendy Warfare 3 gamers walked away from the beta’s first weekend with largely constructive suggestions. Particularly, followers sang praises for a slower time-to-kill pace, basic mini-map, map voting, and improved motion pace. Nonetheless, the devs didn’t escape unscathed from criticism.
Group members slammed “inconsistent” enemy visibility, “random” spawns, and a “horrible” delay after sliding.
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Sledgehammer Video games heard the complaints loud and clear and responded accordingly.
Activision Enemy nametags lastly return in Trendy Warfare 3
If MW2 was your first COD, you’ll by no means guess, however enemy nametags had been as soon as a staple of the franchise. MW2 as a substitute positioned diamonds above gamers’ heads, which nonetheless served its objective however didn’t present almost as a lot visibility as earlier than.
Gamers feared the worst as the primary MW3 beta weekend used an identical system to MW2. Nonetheless, the devs leaned on group sentiment and are bringing again enemy nameplates for the second beta weekend.
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MW3 gamers took observe of the sport’s crisp gunplay, however a number of weapons emerged as early favorites. One SMG, specifically, ended up dominating not solely short-range engagements but in addition medium and long-range gunfights.
The Striker most definitely received’t have its reign of terror final for much longer, because the SMG noticed its vary nerfed for the second beta weekend. The devs defined: “These modifications scale back its injury output at lengthy distances, stopping it from outperforming Assault Rifles.”
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It’s necessary to notice that the devs are additionally getting ready an replace to “lower the slide to dash delay,” however the change wasn’t able to be part of this patch. The devs are additionally investigating stories of “spawn choice high quality,” and Sledgehammer Video games urged gamers to ship the workforce clips of examples.
Trendy Warfare 3 October 12 patch notes
Listed below are the total October 12 MW3 patch notes.
Gameplay
- UIX
- Enemy Operators will now show a pink nameplate above their head.
Weapons
- Diminished Tac-Stance unfold whereas sliding for a number of weapon lessons.
- Assault Rifles: Decreased 17-26%.
- Submachine Weapons: Decreased 14-17%.
- Mild Machine Weapons: Decreased 30-45%.
- Marksman Rifles: Decreased 29-31%.
- Pistols: Decreased 10-20%.
- Decreased near-medium injury from 39 to 36.
- Decreased near-medium injury vary from 24m to 19m (-21%).
- Decreased medium injury vary from 30m to 25m (-17%).
- Decreased far-medium injury from 28 to 27.
- Decreased minimal injury from 23 to 21.
- Elevated headshot injury multiplier from 1.2x to 1.3x.
- Elevated lower-arm injury multiplier from 1x to 1.1x.
Killstreaks
- Guardian-SC
- Decreased well being from 550 to 400 (-27%).
- Decreased lifetime from 120s to 60s (-50%).
Modes
- Floor Struggle
- Autos pushed by the participant not have restricted gas.
- Hardpoint
- Disabled overhead spawn digital camera sequence upon respawn.
Maps
- Property
- Added collision close to varied areas of the Waterfall to forestall gamers from accessing unintended places.
- Favela
- Gamers will not be killed instantly after respawning close to the yellow automobile on the Aspect Road.
- Popov Energy (Floor Struggle)
- Added collision close to Reactor Beta to forestall gamers from accessing an unintended location.
Operators
- Operator motion animations will now play correctly within the moments following a respawn.
UIX
- Added a lacking icon for the Incursion XII Lengthy Barrel Attachment for the SVA 545.
- Gamers will now be correctly notified of Playlist updates whereas idling within the menus.
Stability
- Addressed a crash that occurred whereas matchmaking within the Floor Struggle playlist.
- Addressed a number of crashes that occurred whereas launching the sport.
- Resolved a difficulty that precipitated an error message stating “a required community service has failed” upon trying to affix one other participant’s celebration.